Wednesday, June 10, 2009

Hi everyone! So sometimes I cruise the interwebs, watching for interesting or innovative animations, seeking inspirations and ideas. I recently encountered an artist named Stefan Nadelman, whose webpage is located at http://www.touristpictures.com/ . This guy is really inspired, and uses many different techniques as part of his storytelling process. In particular, I saw that in some of his short films, he utilizes actual photographs or real footage of real world places as backgrounds, sometimes even as the principle characters. I am inclined to think that we may benefit from this kind of technique as well, meaning that we could use actual photos or film of real places in Denver as the settings for our animated characters. Using some simple methods, we could apply these images as "skins" for three-dimensional shapes created in 3D Studio Max or some other whiz-bang program. I believe this could be a time-saving process, decreasing the amount of time needed to physically build environments, as well as adding a level of "verisimilitude" or suspension of disbelief to the entire feature. I encourage you to take a look at Nadelman's works to get a better idea of what I mean, as well as to simply enjoy this guy's creative process.

1 comment:

  1. D'oh! Looks like SOMEBODY could stand to read the blog before posting on it! Oops hehe.

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